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JeSU Report on the implementation of e-sports utilization seminar (for local government officials) towards realizing a cohesive society

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[JeSU] Report on e-sports utilization seminar (for local government officials) towards realizing a cohesive society ​
JeSU Press release: November 7, 2024 Report on e-sports utilization seminar (for local government officials) aimed at realizing a cohesive society The Japan Esports Union (Chairman: Hideki Hayakawa, hereinafter referred to as JeSU) held a seminar on Saturday, November 2nd for local government officials aimed at supporting people with disabilities and the elderly using esports. I’ll let you know what I did. E-sports, which treats competitions using video games as sports competitions, is said to be characterized by the ability for everyone to enjoy the competition together, regardless of age, gender, or physical handicap. Until now, JeSU has taken advantage of the “handicap-less” feature of e-sports and has been preparing and considering ways for people with
disabilities to participate in society through e-sports. Starting this year, we have received a grant from the Nippon Foundation, a public interest incorporated foundation, to engage in specific human resource development and awareness activities, and this will be our second sponsored seminar following the one in July. This seminar aims to create an inclusive society where everyone can participate and revitalize the region, and the local government and JeSU will share information on new possibilities for supporting people with
disabilities and the elderly using e-sports. It was carried out as a purpose. Approximately 30 people from local governments and e-sports related parties participated in the seminar, including online seminars, and the seminar included demonstrations and experiences such as e-sports support activities by the Tokyo Occupational Therapists Association and e-sports using accessibility devices. I was able to deepen my understanding. In addition, in the group discussion, a lively and meaningful exchange of opinions took place, including sharing examples and issues faced by each local government.
https://prcdn.freetls.fastly.net/release_image/39144/163/39144-163-9c6e843a8d57d80b8fc34648b712838d-600×400.jpg

Mr. Nimura, an occupational therapist, introduces examples of e-sports introduction by occupational therapists
https://prcdn.freetls.fastly.net/release_image/39144/163/39144-163-be90994fc4f8ab33b70ecf6c0d505281-600×400.jpg Mr. Nukui, an occupational therapist, explains the efforts of the Tokyo Occupational Therapists Association
https://prcdn.freetls.fastly.net/release_image/39144/163/39144-163-c1aa3e323b07630ae3c4e81c6f5574a7-600×400.jpg All participants move their bodies and experience e-sports for people with disabilities and the elderly
https://prcdn.freetls.fastly.net/release_image/39144/163/39144-163-4702d0b20c2d2d9c9d118f31fe262825-600×400.jpg A panel discussion where a lively exchange of opinions took place about sharing common issues and solutions JeSU hopes that an increase in the number of people who have knowledge about the needs and accessibility of people with disabilities and can provide appropriate support will lead to the realization of a cohesive society that is inclusive and respects diversity. We will take this opportunity to work even harder to build relationships that enable mutual cooperation and collaboration with each local government. JeSU will continue to aim to improve the competitive ability of the people and spread the sports spirit through the promotion of e-sports in Japan, and will continue to work with the aim of contributing to the health of the people as well as social and economic development. . About Japan Esports Union (JeSU) The Japan E-Sports Federation aims to spread and develop e-sports in Japan, and to promote e-sports by improving the competitive ability of the people, especially young people, and spreading the spirit of sports. Aiming to raise awareness of e-sports and further expand opportunities for e-sports athletes, we are officially recognizing competition titles, issuing professional licenses to athletes, and sending athletes to international e-sports tournaments such as the Asian Games. We are conducting various initiatives such as: In addition, with the support of the following sponsor companies and organizations, we are working to develop the domestic e-sports industry. JeSU Official Sponsor: Mouse Computer Co., Ltd. Kowa Co., Ltd. Activity grants: Kozuki Foundation General Incorporated Foundation Mizuno Sports Promotion Foundation Public Interest Incorporated Foundation Cooperation: Computer Entertainment Association (CESA) ​ ​ ​ ​ ​Japan Online Game Association (JOGA) Sponsored by: Japan Amusement Industry Association (JAIA) ​ ​ ​ ​ ​ Association of Digital Media (AMD)

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