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Home » SCC Corporation IT x Community Education A total of 105 people participated! A programming class for elementary school students was held at the Nakano Space Expo.

SCC Corporation IT x Community Education A total of 105 people participated! A programming class for elementary school students was held at the Nakano Space Expo.

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【SCC Corporation】 【IT x Local Education】A total of 105 people participated! A programming workshop for elementary school students was held at Nakano Space Expo. ​
SCC Co., Ltd. Press release: September 18, 2025 To Members of the Press [IT x Community Education] A total of 105 people participated! A programming workshop for elementary school students was held at Nakano Space Expo. More than 90% of participants responded that they would like to continue at home, making this an experience that extended learning into the home. SCC Corporation (Headquarters: Nakano-ku, Tokyo; President and CEO: Kasuga) Kunihiko (hereinafter referred to as “SCC”) held a programming workshop for elementary school students on August 23rd and 24th, 2025, at the Nakano Space Expo, an event hosted by the Nakano Ward Committee of the Tokyo Junior Chamber of Commerce. Event Overview Nakano Space Expo is an event that aims to promote inquiry-based learning by providing children with opportunities to dream and take on challenges against the backdrop of the infinite possibilities opened up by future space development. SCC held a programming class for elementary school students, providing a learning environment that fostered logical thinking and problem-solving skills through programming. For more information about Nakano Space Expo, click here ▷ https://sites.google.com/view/nakano-utyuhaku/

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URL: https://prcdn.freetls.fastly.net/release_image/40510/54/40510-54-dfaa601e99aaa0da1e6f1e965ef52699-1000×500.png Nakano Space Expo Situation of the day A total of 105 children and their parents participated in the 12 programming classes that took place on the day. Using SCC’s programming educational material for elementary school students, “ProgLink,” the classes fostered children’s “thinking skills” while having fun playing a game. In addition, in a survey conducted after the classes, over 90% of participants responded that they “want to play ProgLink even after they get home,” and many also expressed positive feedback, saying, “I wanted to play more” and “I hope the classes will be held again.”
https://prcdn.freetls.fastly.net/release_image/40510/54/40510-54-6f5bb7e8b0fad8994c6d5f0c0ff734f4-614×461.png Scenes from the programming class
https://prcdn.freetls.fastly.net/release_image/40510/54/40510-54-c3b4dbffffba014b8e52a60d7c6050a8-469×353.png Children working on programming ■Participant impressions (excerpts) ・I wanted to do more. (First grade elementary school student) ・It was a little difficult, but fun. (Fifth grade elementary school student) ・My child was very focused and enjoyed himself, and it gave him time to think carefully. (Parent of a preschooler) ・It seems like a fun way to develop thinking skills. (Parent of a second-grade elementary school student) ・I hope they hold another programming class. (Parent of a third-grade elementary school student) ・I think it’s a great learning experience. I think it will help my child develop the ability to give precise instructions and think ahead. (Parent of a third-grade elementary school student) ■Character popularity vote also held! A popularity vote for characters appearing in “Proglink” was also held at the venue, and many children participated in the voting. The top choice went to the fairy “Wrinkle” (61 votes). Second place went to the cat “Ohagi” (50 votes), and third place went to the hero “It” (37 votes). Children who voted received a card of their favorite character on the spot, a memento of the event that they could take home with them after the fun.
https://prcdn.freetls.fastly.net/release_image/40510/54/40510-54-5dd82bd8bf8f4558631aa3e2f7ca2cf4-756×568.jpg Character Popularity Poll Results About program links “ProgLink” is a programming learning tool for elementary school students that emphasizes the thinking process. Using a free dedicated app and textbook, students can learn the basics of programming in a fun, game-like way. A teaching guide is also provided for instructors, so even teachers with no programming experience can teach children with confidence. If you are considering introducing ProgLink to your cram school or school, please feel free to contact us. ▽Click here for details on program link
https://solution.scc-kk.co.jp/proglink/?utm_source=pr0918 [Contact Us] SCC Corporation Proglink Contact: Reisuke Izuoka (Izuoka Reisuke) e-mail: proglink@scc-kk.co.jp TEL: 03-3228-4442
https://prcdn.freetls.fastly.net/release_image/40510/54/40510-54-e12882154b4487cd10f4629520094a05-348×346.png About SCC Co., Ltd. Based on the high technical capabilities and extensive experience we have cultivated as an independent system integrator, we are a one-stop total coordinator offering everything from consulting to design, development, operation, and maintenance to help our customers solve their problems. Under our group motto, “Quality First,” we prioritize not only quality but also customer appeal, providing solution services and software products that put our customers first.
https://prcdn.freetls.fastly.net/release_image/40510/54/40510-54-6e6dc46b53845687eccbecf6ac91c82b-3900×3143.jpg About the Tokyo Junior Chamber In 1949, amid the chaotic postwar era, the Tokyo Junior Chamber of Commerce and Industry was founded as Japan’s first junior chamber of commerce by a group of responsible and passionate young volunteers. The following year (1950), with the enactment of the Chamber of Commerce and Industry Act, the
organization was renamed the Tokyo Junior Chamber. The Tokyo Junior Chamber, a public interest incorporated association, is an
organization made up of young businesspeople between the ages of 20 and 40 who have a sense of responsibility and responsibility as leaders of the times, and who work to realize a bright and prosperous society.

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