Virtuos Holdings Pte.
Virtuos Launches Virtuos Labs – Montpellier to Strengthen Video Game Engineering Capabilities
Virtuos Labs is committed to industry-leading research and development of game engines, graphics and tools to solve technically advanced and complex projects.
Virtuos, the world’s leading game developer, today announced the launch of Virtuos Labs – Montpellier. Virtuos Labs is a group of studios built around a senior technical director that expands its engineering and R&D capabilities and attracts top talent.
Virtuos Labs has the expertise and competencies needed for complex projects and is ready to support our partners. Partners can also leverage Virtuos Labs to augment their existing teams for specific problems and increased development demands. For example, migrating to a modern game engine or building new features and tools for your own engine.
Virtuos Labs – team from Montpellier
Virtuos Labs is a group of labs strategically established in the top three game development regions in France, with the newly established Virtuos Labs – Montpellier and the Virtuos Labs – Lyon, which was launched on October 12, 2021 as a studio dedicated to engineering. (Virtuas Lab – Lyon) consists of two studios. The proximity of both studios enables knowledge sharing by leveraging and contributing to the local professional talent pool.
Virtuos Labs – Founding of Montpellier
Alexis Vaisse, senior technical director leading Virtuos Labs – Montpellier, has nearly 30 years of experience in the games industry. created a super fast 3D generation tool for During his time at Ubisoft Montpellier, he developed ‘Yeti’, a game engine used in AAA titles such as Tom Clancy’s Ghost Recon Advanced Warfighter 1 and 2 and Beowulf. He also developed the “Motion Physics” engine used in “Steep” and “Tom Clancy’s Ghost Recon: Future Soldier”. The lab is actively recruiting and aims to expand to a team of 20 people by 2023.
Virtuos Labs – Montpellier leadership team, (left to right) Benjamin Couratin, Marianne Calva and Alexis Vaith
The lab’s founding team also includes industry veterans Benjamin Couratin and Marianne Calva as software engineers and producers, respectively.
Virtuos Lyon continues to grow as Virtuos Labs
Since opening Virtuos Labs – Lyon last year, the studio has grown from 12 founding members to a team of 40 with expertise in rendering and proprietary game engine development. The team focuses on creating advanced graphics and features on its own engine for AAA video games, remastering classic game series and porting them to the latest generation consoles for major platforms. I’m here.
Christophe Gandon, Virtuos Western Region Managing Director, said: “We are delighted to launch Virtuos Labs – Montpellier. Through the leadership of Virtuos Labs and our Senior Technical Director, we will strengthen our game engineering operations and strive to provide the best possible solutions to our partners around the world.” I look forward to
The Virtuos Labs network will expand globally to increase synergies with Virtuos studios and partners around the world.
The establishment of this lab marks the scalability and capabilities of Virtuos, including the opening of studios such as Calypte, the first full-service studio in North America jointly developed by Virtuos, and Virtuos Kuala Lumpur, as well as the acquisition of Glass Egg in Vietnam and Volmi in Ukraine. It follows a series of
investments made for the purpose of expansion.