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Home » PARCO Co., Ltd. A special exhibition by PARCO and Sankei Digital that proposes a new sense of value through games. Exhibition Ikimono ver. will be held at Shibuya PARCO from February 16, 2024!

PARCO Co., Ltd. A special exhibition by PARCO and Sankei Digital that proposes a new sense of value through games. Exhibition Ikimono ver. will be held at Shibuya PARCO from February 16, 2024!

Parco Co., Ltd.
A special exhibition by PARCO and Sankei Digital that proposes a new sense of value through games. Exhibition [Ikimono ver.] will be held at Shibuya PARCO from February 16, 2024!
We have carefully selected three works with the theme of “creatures” that have an impact that will make players aware!
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[Image 1: https://prtimes.jp/i/3639/2794/resize/d3639-2794-24d4484c1e3a16767db4-0.jpg&s3=3639-2794-8dc47953e1417d6a5fda501fc77fa782-1189×1681.jpg]
[Image 2: https://prtimes.jp/i/3639/2794/resize/d3639-2794-6a1a3d1ce21973bb765f-1.jpg&s3=3639-2794-8865298128ef212633424eaf2dcb18ce-1189×1681.jpg]

PARCO Co., Ltd. (Headquarters: Shibuya-ku, Tokyo, Representative Director: Kenji Kawase) has been working on the development of new IP centered on games in its newly formed game division since September 2023.
As the first step, we will collaborate with Sankei Digital Co., Ltd. (Headquarters: Chiyoda-ku, Tokyo, President and CEO: Tatsushi Doi), which operates a wide range of businesses from media management to gaming consulting and publishing. We independently created a planning platform called “No?Exhibition”.
This exhibition introduces from a unique perspective unique works with worldviews unique to games and values ​​that cannot be considered by common sense.The theme of this exhibition is “Living Things” and will be held at Shibuya PARCO B1F GALLERY X BY PARCO. The event will be held for the first time on Friday, February 16, 2024.
Planning concept
Regardless of the size of the game (major or indie), name value, or topicality of the work, there are game works that give us new values ​​and make us question common sense. This time, we will carefully select works that have an impact that will make players aware of them, and introduce them to you, including highlights, the thoughts of the developers, behind-the-scenes stories, and comments from experts. Through innovative touchpoints that cannot be experienced online, both those who have never played the game and those who have played the game can interact with it in a fresh way. We have created a lineup of works that will have some kind of spread (influence).
Exhibition overview
■Title: Game? Exhibition [Creature ver.]
      ~If the main character changes, the perspective will change. When you change your perspective, the world changes. ~
■Period: February 16th (Friday) – March 3rd (Sunday), 2024
■Business hours: 11:00-21:00 *Last entry is 30 minutes before closing ■Venue: Shibuya PARCO B1F GALLERY X BY PARCO (15-1 Udagawa-cho, Shibuya-ku, Tokyo)
■Admission fee: Free
■Sponsor/Planning/Production: Parco Co., Ltd./Sankei Digital Co., Ltd. ■Cooperation: Gibier Games, Carrappa Games, PLAYISM, ASUS JAPAN Co., Ltd. ■Exhibition WEB: https://art.parco.jp/galleryx/detail/?id=1422 Exhibition work details
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[Image 5: https://prtimes.jp/i/3639/2794/resize/d3639-2794-4a2e9d9d3a42ac77b1c7-2.jpg&s3=3639-2794-a04339da1a57867661a0a683031d16ef-1894×1055.jpg]

●Fight Crab 2-
Kanino Fight is a state-of-the-art 3D action game where you control crabs and fight against them. Although based on physical calculations, the crab’s body is able to move powerfully and sharply, making it a testing ground for combat that can withstand any serious competition. Move the left and right scissors at will, manipulate numerous weapons, and explore your own crab martial arts.
Developer: Calappa Games
Publisher: PLAYISM
[Image 6: https://prtimes.jp/i/3639/2794/resize/d3639-2794-5a90ad77a62f76ff6e55-9.jpg&s3=3639-2794-4a66e22a8e810794fbe4689ea9ee821e-1995×880.jpg]
[Image 7: https://prtimes.jp/i/3639/2794/resize/d3639-2794-4e43ce1d4c051866f8b3-2.jpg&s3=3639-2794-8a132c77ebc2cbeaeee40a6425813f10-1885×1060.jpg]
[Image 8: https://prtimes.jp/i/3639/2794/resize/d3639-2794-b389be1a13042df992bf-2.jpg&s3=3639-2794-d1178a9279ef963812f409591996b033-1885×1060.jpg ]
●An ordinary deer game DEEEER Simulator
In this game, a deer can run around the city on two legs, extend its elastic neck, stick its antlers into buildings and fly around, ride a horse, ride a tuna, and ride a dragon to destroy the city. , a game where the main character is an ordinary deer.
Developer: Gibier Games
Publisher: PLAYISM
[Image 9: https://prtimes.jp/i/3639/2794/resize/d3639-2794-9c38d0debad51e2a4b07-10.jpg&s3=3639-2794-012e1ff311d73571a52aff2fd2a2d1b3-1194×527.jpg]
[Image 10: https://prtimes.jp/i/3639/2794/resize/d3639-2794-8e42e8e1a193c4673b56-2.jpg&s3=3639-2794-6ea507b22ecc3269df2bd2830629023f-1893×1056.jpg]
[Image 11: https://prtimes.jp/i/3639/2794/resize/d3639-2794-b38175acbdf290c166ea-2.jpg&s3=3639-2794-2e43103f49046fac27fc33346a0e1d69-1893×1056.jpg] ●Hatoful Boyfriend
congratulations! You are the only person allowed to study at St. Pigeon Nation Academy, a prestigious school for birds! Go to school as a second year student at the world’s best pigeon high school and find your wonderful love.
Developer: Mediatonic, Hato Moa
Publisher: Epic Games
Purpose of the initiative with Sankei Digital
In this initiative by both Parco and Sankei Digital, we will reinterpret games not just as something to play on game consoles, but as culture, and set the themes of “NOT PLAY ONLY” and “Expanding the image of existing games.”
We use our unique perspective and sensibility to capture the fun things other than playing games, such as purchasing game-related goods, looking at artwork, listening to music, and going to
exhibitions, and conveying the original power and appeal of games. As a “comprehensive game creation center,” we aim to create a new movement.
Through the collaboration of Parco Co., Ltd., which has been a leader in cutting-edge culture, and Sankei Digital, which is well versed in domestic and international game culture, we will spread the real x digital movement both domestically and internationally.
More details about this release:
https://prtimes.jp/main/html/rd/p/000002794.000003639.html



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