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  • [UNIVRS Co., Ltd.] Animation “Little Witch Academia” VR game-based crowdfunding project / Kickstarter achieves target amount of 5 million yen! Together with CAMPFIRE, the total support amount exceeds 12 million yen!

[UNIVRS Co., Ltd.] Animation “Little Witch Academia” VR game-based crowdfunding project / Kickstarter achieves target amount of 5 million yen! Together with CAMPFIRE, the total support amount exceeds 12 million yen!

UNIVRS Inc. Animation “Little Witch Academia” VR Game Crowdfunding Project / Kickstarter achieves target amount of 5 million yen! Together with CAMPFIRE, the total support amount exceeds 12 million yen! …………………………………………………………………………………………… Crowdfunding for production of “Little Witch Academia-VR Houki Race” (provisional) run by UNIVRS Co., Ltd. (former company name: EXPVR, head office: Chuo-ku, Tokyo, representative director: Keigo Fujikawa) We achieved the target amount of 5 million yen on “Kickstarter” on the 14th. This project has exceeded the total support of 12 million yen in “CAMPFIRE” and “Kickstarter”, and it has been implemented until August 18. We look forward to your support for further challenges of “Little Witch Academia”! camp-fire.jp/projects/view/165474 * Project end date and time: August 17, 23:59 (Japan time) http://kck.st/2KXMsVQ * Project end date and time: 18:00 on August 18th (Japan time) [Image 1

We plan to exhibit at various events in the future. [Crunchyroll Expo 2019] Period: August 30 (Friday)-September 1 (Sunday), 2019 Venue: SAN JOSE CONVENTION CENTER (USA / San Jose) Event URL (English site): expo.crunchyroll.com/ [Tokyo Game Show 2019] Period: September 12 (Thu)-September 15 (Sun), 2019 Venue: Makuhari Messe Event URL: expo.nikkeibp.co.jp/tgs/2019/ [AnimeNYC 2019] Period: November 15 (Friday)-November 17 (Sunday), 2019 Venue: JAVITS CENTER (USA / New York) Event URL (English site): animenyc.com/ The anime “Little Witch Academia” produced by TRIGGER is a youth animation in which the main character “Akko” who entered the magical school confronted various trials and continued to grow up with his friends. The VR game developed this time adopts UNIVRS’s original “technology to prevent sickness” (patent pending). By reducing the “VR sickness” that limits the player’s movement in the conventional VR game to the limit, the player can freely fly with the character with a broom and race using the magic Enjoy the “flight experience”. [Image 2

UNIVRS is working on VR content production centered on the “mobile technology to prevent VR sickness” that we developed. “Anywhere you can go, you can do anything, you can be any one” With the goal of creating “another world” with the greatest freedom, create an unprecedented VR experience for the world Will send out VR content. -Company Profile- Company name: UNIVRS Corporation (former company name: EXPVR Corporation) [Image 3

Location: NS Building 26 2F, 1-26-9 Kashiwachocho, Nihonbashi, Chuo-ku, Tokyo Established: July 2016 Representative: Keigo Fujikawa, Representative Director and CEO URL: https://univrs.jp pr@univr.jp

For more information about this release(Japanese):
https://prtimes.jp/main/html/rd/p/000000010.000028366.html ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ https://prtimes.jp ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

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