Scalably Co., Ltd.
[JACK IT], a project to enliven the eSports community around the world, Southeast Asia Tournament starts on April 8, 2024!
40 organizations from Southeast Asia selected from the MOBA community of 1.5 billion players worldwide will compete to become the top tournament organizer! The total prize money is 16,000 USD
……
Scalably Co., Ltd. (pronounced: Scalably, head office: Minato-ku, Tokyo, CEO: Junya Yamamoto, hereafter Scalably), which operates the project [JACK IT] that supports the development of the eSports community, is an eSports game tournament organizer. We are pleased to announce that the Southeast Asia Tournament of Tournaments of Tournaments (TOT) will be held from April 8, 2024 (Monday).
[Image 1: https://prtimes.jp/i/91146/44/resize/d91146-44-2d24612727d98edbd9a2-0.png&s3=91146-44-96663c5ee941a08b00a703bc0bccaa2d-1920×1080.png ]
What is [JACK IT]?
[JACK IT] is a project established with the aim of revitalizing eSports as a whole by supporting the monetization of gaming
communities that transcend language and national barriers and expanding their activities.
As the first phase of activities, we will hold a global competition for tournament organizers specializing in mobile MOBA in the field of Multiplayer Online Battle Arena (hereinafter referred to as MOBA). “TOURNMENTS OF TOURNAMENT” (hereinafter referred to as TOT) is currently being held.
“TOURNAMENTS OF TOURNAMENT” Southeast Asia Tournament Overview Event dates: April 8, 2024 (Monday) – August 31, 2024 (Saturday) A block (20 groups) April 8, 2024 (Monday) – B block (20 groups) May 1, 2024 (Wednesday)~
Participation fee: Free
Total reward: 16,000 USD + sponsored items
TOT official website (Japan): https://tot.jackit.gg
TOT official website (global): https://tot.jackit.gg/en
JACK IT Official Discord: https://discord.gg/XZMu3usR3R
JACK IT Japan Official X: https://twitter.com/JACKITgg
Target game title
・Arena of Valor
・League of Legends: Wild Rift
・Mobile Legends
・Pokemon UNITE
・HONOR OF KINGS
[Image 2: https://prtimes.jp/i/91146/44/resize/d91146-44-f723c3aa73ba88a584c5-5.png&s3=91146-44-8ca59f8a5fe0564d9126fc6b64e5eea9-1920×1080.png ]
Southeast Asian Games participating community (partial introduction)
[Image 3: https://prtimes.jp/i/91146/44/resize/d91146-44-a711c4c7a9f40ed3c218-4.png&s3=91146-44-f17e20d146a4f9065f95815241e5d1d5-1920×1080.png ]
・Flazers https://www.facebook.com/gaming/flazers.gg
・OneFrequency Community https://www.instagram.com/onefrequencycommunity/ ・Tsukoyomi Organizer https://www.instagram.com/tsukoyomi_organizer ・Dede Aditia / Panpan Community https://www.instagram.com/panpan.community ・LemoniloPROJECT / A5 TOURNAMENTS
https://www.instagram.com/lemoniloproject/?igsh=YTFieDRwZ243bGxh ・KAYY ORGANIZER https://www.instagram.com/abang.kayy?igsh=MXFhcXFycHU1N3FpZA== ・AN.BYONE https://www.instagram.com/an.byone?igsh=ZmR0a2pyY3hubzZv&utm_source=qr ・KOMUNITAS ESPORTS INHIL
https://www.instagram.com/esportsinhil.komunitas?igsh=OGp2OWV5YmpxY3g5
Mobile MOBA: A game genre predicted to see explosive market growth, mainly in Southeast Asia
This year’s league focuses on the community that plays mobile MOBA titles. “MOBA” is a popular game genre with 1.5 billion players worldwide, and among these, the mobile MOBA genre has seen explosive growth in the market in recent years. *Revenues from the eSports industry Producing more than 50%*.
MOBAs that can be played on smartphones have the potential for smartphone users all over the world to become potential players, and are expected to dominate the global market in the future. Source: eSports market size worldwide in 2022, with a forecast for 2023 and 2030
This time, an elite community active in the mobile MOBA field from six carefully selected Southeast Asian countries, centered on Indonesia, which ranks No. 1 in the number of mobile game downloads in Southeast Asia, will participate. Top-winning teams will receive 16,000 USD out of the total compensation budget of 40,000 USD, which will be used as activity expenses for future community development. By competing for excitement at each tournament where fans of mobile MOBA titles gather, TOT aims to bring benefits to “community leaders,” support the development of the eSports industry, and build a global society where diverse communities can be active. I’ll go.
[Image 4: https://prtimes.jp/i/91146/44/resize/d91146-44-e67f2994fa7a6601fbec-1.png&s3=91146-44-283fa518841042cfd1404bf585d205fe-1920×1080.png ]
[Image 5: https://prtimes.jp/i/91146/44/resize/d91146-44-0814e056d96be4dd3c1a-2.png&s3=91146-44-7c6fb772147c73e34c55499e4008ecfb-1920×1080.png ]
[Image 6: https://prtimes.jp/i/91146/44/resize/d91146-44-848da5937bc648808576-3.png&s3=91146-44-bc506bebcf35e76ee41f71b17e89d580-1920×1080.png ]
the next deployment
The top communities that won the Japan tournament held from March 1st and the current Southeast Asia tournament will advance to the global tournament scheduled to be held after September 2024, where they will compete to win on the world stage.
[JACK IT]’s activities and the latest information on “TOT” are constantly being posted on the official channel. Please look forward to future developments.
About Scalably Inc.
Head Office: 5th floor, Daini Oishi Building, 4-1-6 Toranomon, Minato-ku, Tokyo Established: May 2021
Representative Director: Junya Yamamoto
Business overview: Research and development and sales of community platforms, research and development and sales of FinTech solutions, multilingual translation, PR and community formation support Official homepage: https://scalably.com
Scalably Official X: https://twitter.com/ScalablyInc
More details about this release:
https://prtimes.jp/main/html/rd/p/000000044.000091146.html